Wait…who are you again?

Introducing a new character can be hard, especially in a well established campaign. The players have to decide if they wanna go heavy role-play and ask the hard questions, or kind of gloss over the “why” question and accept this new development as canon right away. From the GMs side of things, it can be…

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Different RPGs and what they offer

When I first played Dungeons and Dragons, I never imagined that I would become so immersed in something much larger than the game. I became obsessed with paper RPGs of all makes and styles. In the past two years, I have played the d20, d6, and narrative dice system. I have played in GM and…

The Hand of Power, Part 4

Welcome to the final installment of The Hand of Power! Today we’ll be discussing the advantages and disadvantages of a GM being very heavy handed as far as rules go when they have a party of seasoned players. Now I want to clarify very quickly what I mean by “heavy” or “hard-handed.” This simply means…

The Hand of Power, Part 3

Welcome back to the Hand of Power! This series is all about asking how a GMs approach to a game can affect groups of players based on their experience with the game. Today we move into examining how a soft approach can affect a game full of more experienced players. For the sake of these…

The Hand of Power, Part 2

Welcome back to the Hand of Power! For those of you just joining us, this is a series regarding the benefits of a certain style of Game Mastering depending on the experience level of your players. I highly recommend you read part one of this series by clicking this link after you're done with this article. Without…

The Hand of Power, Part 1

Awhile back, Nick published a three part series of articles known as “Wielding the Empathy Hammer,” which discussed how players and GMs should view and treat each other at the table. It also went into detail about the “politics” and “power dynamic” that must exist with every campaign. This article will be a spinoff of…

So your dice hate you?

Usually when I post an article it is a game review or some sort of insight into a system. Today is going to be a little bit more about discussion. We all know that dice are evil. All dice. They are out to KILL your characters without remorse. Most of us have probably seen the new "dice…