You want to play WHAT!?

In many prior articles I have mentioned that I very much prefer one shot campaigns to long campaigns. One of the major reasons for this is the freedom from consequence that a lot of players feel. It allows them to let loose and be whoever they want to be without worrying about the consequences in…

Tuote’s Children of Steel

At the dawn of the world there stood only the gods. They ruled absolute as they always had and always will. They looked over the land of Illimastos and many of them argued about what to fill the world with. Sorto, goddess of chaos, created vast reaches of water that stretched farther than any on…

The Worlds I want to visit

So I decided to do things a little bit differently this week. Normally I will write an article giving some advice or opinion about topics surrounding gaming as a whole. Today i’d like to be a little bit more casual about everything. I’m going to talk about some shows or books or genres that I…

The Fall of Sadalam’s Dark King

Saladam was a rather large country located on the northwest side of Illimastos. It is the country that most dare not visit for fear of unjust trial and persecution. This fear, and the responsibility for it, resonated from a man named Maroe. Many called him the Dark King due to his cruel and unwavering sense…

Race as a narrative tool in tabletop gaming

Choosing a race is one of the biggest decisions that a player can make when creating a character (side note: some games will not give you a “race” option. We’re using the term to describe any background that may determine place of origin, certain physical features, etc.) This decision will impact the character first from…