The End

Ending a game is never easy. It always feels like your game should be wrapped up in a tight little bow with everyone happy, but that's not always the case. There are many reasons while your planned ending can go off the rails, and today we're going to talk about a few of them and…

Episode 6

This time Hunter, Bailie and Nick talk about what makes a Euro game and Euro game, X-wing 2.0, and also some of the finer points of playing RPGs! Thanks for listening! If you liked this episode be sure to listen to our others with the links below. You can also follow us on Twitter and…

Inspiration: The Foundation for your Campaign

One of the hardest parts if any campaign is finding a starting point. Sure, you can use the tried and true method of “you get a bounty and kill a thing” without any real thought put into the world around the players, but that can get boring pretty quickly in a long campaign unless other…

Go To Your Local Game Store

Have you ever wanted to get into any particular game? Have you ever wanted to play a game, but your friends are not crazy people who just want to play Star Wars Legion all the time? Have you ever thought "Gee golly I just want to try a new strategy out with someone who will…

Episode Four

After some down time the Nblogcollective has revamped the podcast a little bit. Our normal post time will be Friday mornings, an we are still working on our Patreon podcasts. This time Peter, Nick, and Hunter are talking about two new boardgames coming up by Fireside Games called Grackles and Remnants. We also discuss adventure…

You want to play WHAT!?

In many prior articles I have mentioned that I very much prefer one shot campaigns to long campaigns. One of the major reasons for this is the freedom from consequence that a lot of players feel. It allows them to let loose and be whoever they want to be without worrying about the consequences in…